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System shock 2 navy marines or osa
System shock 2 navy marines or osa





  • There's a bit too much familiarity in the gameplay section.
  • Audit comma use, for example "Some devices like keypads, gun turrets, and vending machines can be hacked." → "Some devices, like keypads, gun turrets, and vending machines, can be hacked." Either throw them out properly or don't be dependent on them.
  • The design for the new game was heavily influenced by System Shock, as the development team wanted to create a similar game."
  • Prose would need massaging to meet FA standards one of the recurring issues I see is repetitious wording, for example: "Development began in 1997 when Looking Glass Studios approached upstart Irrational Games with an idea to co-develop a new game.
  • A script has been used to generate a semi- automated review of the article for issues relating to grammar and house style it can be found on the automated peer review page for February 2009.
  • But is it good enough? Thanks for taking time to look it over, Noj r ( talk) 06:58, 2 February 2009 (UTC) Reply

    system shock 2 navy marines or osa

    I've recently copy-edited the article, and I can honestly say its the best its ever looked.

    system shock 2 navy marines or osa

    I'm really serious about getting this article up to FA quality, so I could use some FA quality criticism. This peer review discussion has been closed.







    System shock 2 navy marines or osa